BSSETV, BSSETOCTV – Binary Structure - Set matrix (all values of same given type)

Block SymbolsLicensing group: ADVANCED
Qt SVG Document Exported by REXYGEN Studio HLD uVec uOffset uMat yVec yOffset BSSETV Qt SVG Document Exported by REXYGEN Studio HLD uVec uOffset uMat yVec yOffset BSSETOCTV

Function Description
This group of blocks is used to set the matrix of values into a binary structure (byte array). The function is the inverse of the BSGETV and BSGETOCTV blocks, i.e. all signals have the same meaning, only the data is copied in the opposite direction - from the uMat input to the binary structure represented by the byte array connected to the uVec input. The block modifies the binary structure only if HLD=off.
Unlike the BSGETV block, the numbers of rows and columns are not specified, but are determined from the actual size of the matrix connected to the uMat input.

This block does not propagate the signal quality. More information can be found in the 1.4 section.

Input

uVec

Input reference to a binary structure

Reference

HLD

Hold

Bool

uMat

Reference of matrix for input values

Reference

uOffset

Offset to start in the input Binary Structure (in bytes)

Long (I32)

Parameter

m

Number of active items   1  8 8

Long (I32)

BE

Big-Endian byte order (default is Little-Endian, e.g. Intel)

Bool

type1..type8

Data type of item   2  10 2

Long (I32)

Output

yVec

Output reference to a binary structure

Reference

yOffset

Offset after the last processed byte of the input Binary Structure (in bytes), for easy chaining

Long (I32)

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